Friday, December 28, 2007

What is cool about Vampire Slayer class? (Adventure Quest)

Vampire Slayer Class.

Level 1. Vampire Strike. 3-hit attack, though no (or little) extra damage.
Level 2. Evil Proof Aura. Increased defense against undead & weres.
Level 3. Hunter's Eye. Increased chance to hit undead & weres.
Level 4. Werewolf Strike. Double damage against weres.
Level 5. Lift Curse. Cure vampirism or lycanthropy.
Level 6. Summon Huntdragon. These little guys are awesome. A mid-range attack (either Fire or Light, average 10-15 HP), but the Light attack heals both HP and MP by 5.
Level 7. Stake and Shake. 3-hit attack against all undead & weres; always hits.
Level 8. Ultra Strike. (Passive.) 20% chance of doing triple attack against any enemy.
Level 9. Turn Undead. Mid-range Light attack
Level 10. Vampire's Blood. Regenerate by amount of your attack.

A decent class, though all special attacks use more mana than they should. I mainly keep this armor for the Huntdragon, but it will be the next one I get rid of. Vampire Slayer always seems to me to do the special attacks of weapons more often than others, though I have seen no documentation for this.

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